"One desolate landscape... one solitary fisherman... and an island hiding memories around every turn"
From Polypusher Studios comes Montague's Mount, a first person psychological rollercoaster ride through isolation, desolation and one man's tortured mind all set against the bleakness of an isolated Irish island.
“It felt like this was never going to end. The world wasn't going to stop crashing down until there was nothing left of me but dust.” - Keary Taylor
The mixture of cold Atlantic water and course sand in your mouth brings you back from unconsciousness. The wreckage of a boat’s hull that surrounds you, leads you to a solitary assumption; your vessel has been torn apart by the submerged rocks. The secrets of the island must be uncovered if you are ever going to find a way off. Where is everyone; is the island really uninhabited; what is lurking within the isolated caves?
Available now on PC, Mac and Linux.
"For too long we have swept the problems of mental illness under the carpet... and hoped that they would go away" - Richard J. Codey
Well that would be telling, wouldn't it... Montague's Mount is a thriller like not before seen in gaming - so we don't want to give the story away too much and ruin it for you. All we will say is that it is a disturbing psychological thriller, combining exploration and puzzle solving, all told against a 'lump-in-the-throat' story and environment. You have been warned.
"This is all so familiar; I have been this way before. It was Peter and Aine who brought me this way. If only this unrelenting rain would give in, I could say for sure. Day after day, this perpetual dampness, crawling all over me, saturating everything on this island" - Montague's Mount
Montague's Mount's story is set against the desolate and rugged scenery of Ireland. With this we are embracing 'all things' Irish. The Irish language (Gaeilge) is used extensively throughout Montague's Mount and we believe it is the first mainstream game to promote the irish language.
“One of the most important artistic creations ever to come out of Ireland”. God Is A Geek
Matthew Clifton moved from Norwich to the north of Ireland approximately 6 years ago. Struck by the bleakness of his surroundings, Matt was inspired to create what was to become a partly autobiographical work. One of the aims of Montague’s Mount was to portray the Irish language and landscape in its most accurate depiction to date. The initial spark rose from a home-sickness for the UK. This, coupled with a difficulty fitting into the new culture, made Matt feel very much an outsider and he and the game’s protagonist share the status of aliens in their surroundings. All this negativity made the persistent rain drenched colours of Ireland seem all the more grey.
The game is both developed and set in Ireland, yet is informed by and seen from the viewpoint of a Briton in an unfamiliar and sometimes hostile environment.
“Matt Clifton earned our deep respect with this title”. 9lives.be
“The videogame’s art direction is simply fantastic”. Electronic Theatre
Having been a ‘hobby’ indie developer since writing his first line of code on the Commodore 64, Matt has worked on most systems. Game development always remained a hobby however with the formation of PolyPusher Studios Matt was able to bring his passion for game development to the forefront.
Montague’s Mount is the studio’s first title.
“A very high quality game with a fantastic atmosphere”. Gameliner.be
"Andrea Baroni provides sombre, Silent Hill-style piano melodies with just the right amount of scarcity, leaving the island’s ambient sounds of howling winds and relentless rain to fill in the rest”. God Is A Geek
The haunting and minimal score created for Montague’s Mount brings to life the atmosphere of the island and immerses the listener into its fold. Aside from the standard tracks, Andrea developed a layered approach to the music where different phrasings can be triggered dynamically within the game. The music of Montague’s Mount has been continuously praised by critics as a highlight to the game.
“Your character is voiced by Derek Riddell, who puts in an exemplary performance, providing insightful revelations as they develop in your avatar’s mind". God Is A Geek
Derek Riddell is a Scottish actor, best known for appearances in Brit dramas No Angels, The Book Group, Frankie, and American comedy-drama Ugly Betty. Derek’s skilful voiceover brings to life the angst and emotional rollercoaster of the wistful protagonist as the complexities unfold within the story. He addresses the issue of mental illness sensitively with sincere and authentic effect. The story is entirely dependent on Derek’s reading of the narrator’s monologue and initial reviews of the game praised his work so consistently that we chose to double the amount of voiceover in the game prior to its later launch on Steam.